
At the start of my time at Space Ape, I supported the Beatstar team by overseeing the production of marketing and in-game visuals for seasonal campaigns and feature launches. I coordinated the creation of Tour Pass key art, loading screens and themed player assets, contributing hands on where needed to help deliver a steady stream of live ops content.
Role Marketing Art Lead (Space Ape Games)
Focus Seasonal key art, player facing assets, in game visuals
Tools Photoshop, Blender, internal creative pipeline
Team Live ops team, UA, creative leads
Highlights Art for tour passes, seasonal banners, creative concepts













